> initializing portfolio.exe
Franco
Software Developer
Fourth-year Computer Science student. Not an engineer (technically).
001 // about
Who I Am
A bit of context before we dive into the code.
I build backend systems that are fast, reliable, and (ideally) predictable.
I care a lot about performance, sometimes more than necessary. If something can be faster, cleaner, or simpler, I’ll probably spend time figuring out how, even if the original version “worked fine“.
I like understanding what’s happening under the hood instead of pretending abstractions are magic.
Fourth-year Computer Science student at UNS. NOT AN ENGINEER, which I will continue to clarify for legal and emotional reasons.
📍 Argentina
$ neofetch --minimal
002 // skills
Stack & Tooling
Technologies I work with, from the kernel up.
Languages
↗Systems
↗Infrastructure
↗Tools
↗Networking
↗003 // projects
Things I've Built
A selection of projects, more in progress.
godfs
Fault-tolerant, HDFS-inspired distributed file system written from scratch in Go. Standard library only.
HitList
Desktop app that ranks Steam's most played games in real time by live player count + community rating.
tfidf-summarizer
Extractive summarizer for Spanish text in Rust, with a spaCy NER sidecar over a JSON stdin/stdout protocol.
KetoBytes
CLI for running a home bakery: recipe-based pricing, clients, and sales over SQLite. Zero dependencies.
More projects incoming
Always building something new.
004 // stats
GitHub Activity
Public repos and contribution stats.
Jarque Franco
CS student @ UNS · systems & backend · Go / C / Rust · everything self-hosted · francoj.dev
Extractive summarizer for Spanish text in Rust, with a spaCy NER sidecar over a JSON stdin/stdout protocol.
CLI for running a home bakery: recipe-based pricing, clients, and sales over SQLite. Zero dependencies.
Fault-tolerant distributed file system in Go: block replication, heartbeat failure detection, and replica fallback. HDFS-inspired, stdlib only.
KMP Desktop app that ranks the top 100 Steam games by a composite score of live player count + community rating. Built with Compose Multiplatform, Ktor, and Clean Architecture (MVVM).